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Home » Games News » Perfect World Guide for Gamma Rebirth

Hello players , welcome to Perfect World!

Here is the guide for Gamma Rebirth in Perfect World Gold. A bit long but it is really worthy of reading .

It may deliver you some useful information .

Here we recommend you our Perfect World Gold and Perfect World Silver , for their low price and fast deliver . Our service is for 24 hours so you can buy at anytime you want .Hope you like !

Introduction

This Perfect World Gold guide was originally posted on forum of guilds Insane and Faith, and this is translation. Note: There might be some differences because PWI server is a slightly different software version(may need some correction). Although some guides were already made, none of them can give you all the answers. In this guide we will try to do so. It was written to help those that want to try God's Rebirth, but the information might be handy for everyone.

Goals and basics

Why go there? For EXP of course! For the fastest EXP for levels 71-85! Reward for completing Gods Rebirth is almost 2 mil EXP (although i'm pretty sure it's level based, anyways it's really a lot). It takes about three hours to do a full run in Perfect World Gold game.
How does it work? Get a full squad (6 people) of 71-85 level and gather at the Spiritual Disciple in one of the major cities (Archosaur 571, 646; Dreamweaver Port 661, 376; Thousands Streams 131, 857). Squad leader talks to the Spiritual Disciple then the squad is teleported to the special instance where the leader should activate another quest. The leader will need six Rebirth Orders Gamma (one for each squad member). Right after the activation of the main quest, show begins.

The goal is to defend a NPC - Harpy Wraith that's located behind you from the monsters. First wave comes in 30 seconds and you meet them at the entrance to the valley. Monsters come in waves. Each wave brings mobs of one element in this order: Metal, Wood, Earth, Water, Fire. After the fifth wave of mobs a boss will come. To make things easier lets call these five waves + boss - a Stage. We have nine Stages. You will get EXP after each stage(after the boss is killed). Ordinary mobs there give 1 EXP 1 SP.

To help the squad in the fight the leader can set bonus Aura's. Next to the quest NPC there are five Revelation NPC's, each of them can set an aura (around Holy Eye at the canyon's entrance) according to it's name: increased HP regen, MP regen, Chi regen, Defense, or Attack. The aura's also effect Venomancer pets. Setting aura's costs some beans (sort of local currency ) which is acquired by doing quests, from chests in non-battle area, for killing mobs in non-battle area, and from killing bosses.

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